1) Game version - Observe that the graphic shows game version 1.5.4 and checksum 1503. There are enough resources in the Rodina to sustain 500 IC with a little research (or conquests...). Now when you see Germans are in France, and there is no significant presence of them on the Soviet border, attack. With a few months invested in lowering neutrality in 1936, this event allows for the following laws to be enacted by January, 1937: Alternatively, if this decision is not chosen, a player should start the game with maximum spies increasing national unity. A good option to win the war with Finland is to possibly use intelligence to lower National Unity then strike from the South through the Mannerheim Line. It provides 100 manpower, 2 unity, and 6 IC in Siberia. Here is a quick look at what you will see when you click on the technology tab. Interesting nations Hearts of Iron IV Guide. East Poland is to be secede to the USSR. As a result, counter-espionage missions are important to conduct from time to time. During this time, your tank forces will get a 50-60% experience, and most commanders will reach their max level (follow this, and change them for new, untrained commanders during this 'war'). By the time first German units get back to the real front, your boys will he well into Germany proper, and mere weeks ahead of Fall of Berlin. Any general advice would be appreciated. Due to limited leadership and the need for a large, IC-intensive land army, it is probably best to concentrate just on light aircraft like interceptors and close air support to ensure maximum efficiency in production and research, but it may be possible to usefully add tactical bombers or even transports into the Air Force. Nearly every industry technology is important for the USSR with one exception: most of the resource creating technologies (e.g. If they attack in 41 it happens around 43-44. Industry: Immediate emphasis should be put into the two Industrial techs, bringing them to the 1936 level. This decision cannot be activated until 1937. Hearts of Iron IV 4 - Recommended Division Templates - Naguide I built fortifications as well in the past, it was quiet ok but this time I wont use them. Hearts of Iron II The Devil's Alliance. A strike down the Western border then along the coast will capture the two VP areas to the south. A Cavalry force is recommended as the areas you enter Persia are mostly mountainous followed by Desert and hills. Like previous games in the series, Hearts of Iron IV is a grand strategy wargame that focuses on World War II. The further into the USSR you advance, the more vulnerable you are. Hope you have a good time playing USSR they are one of the funnest countries to play as a alternative towards Germany. Hearts of Iron III lets you play the most engaging conflict in world history, World War 2, on all fronts as any country and through multiple different scenarios. Like previous games in the series, Hearts of Iron IV is a grand strategy wargame that focuses on World War II. Download map Hearts of Iron 2 [Strategy] available in 1 different versions for free. Secondly, infrastructure is useful in key provinces that will see heavy fighting: prolonged fighting reduces infrastructure, which in turn reduces unit regain of organization. Send aid to China: Lose 3 neutrality, $500, and 1000 supplies. During the war with Finland, have the tightest laws possible, and advance inf, armour techs immediately, and get all the five golden techs as fast as you can. Each corps should consist of at least 4 square infantry brigades. While the Molotov line can bend, it must not break, otherwise it will spell certain disaster. Any province the Soviets fail to secure in Germany will become part of the United States when Germany surrenders. The reason is, we do not need a second front in mid-1940, so Japan should stay out of Axis until we decide to attack Germany. Does anyone have any tips? They are nowhere near compared to your army's might, but you should add some more fleets and transports to successfully land in the US. Paradox Interactive's critically acclaimed strategy series returns in Hearts of Iron III, this time offering grognards more than 150 nations to control and more than 10,000 provinces to manage and conquer. 1. This is a community maintained wiki. Preparing to defend is a high priority, but offensive operations are not impossible. From Hearts of Iron 2 Wiki. Allowing the Germans to hold onto key cities such as Vienna, Prague, etc. These Hearts of Iron 3 tips make it much, much easier to get your head around this complex strategy … Then it shouldn't be all that hard to convert the extra manpower/IC into a decisive advantage. There is still is hope. Thank you Einkil, the idea with the paratroops is pretty good ! WARNING: This mod includes the historical German flag with the swastika (Hakenkreuz). The player receives 22 IC, 4 unity, and 100 manpower. Hearts of Iron III. Army technology should include: 1. Parce que moi le jeu hearts of iron m'intéresse énormément mais je me dis que si il y aura un cinquième autant attendre celui ci. Given the player's after-knowledge it is a solid plan to follow this theory from the start. In mid-1938, start building your army: 6 armour armies (150 divisions, each 2 medium armor, 1 motorised, 1 engineer brigades) and 4 infantry (100 divisions, each 3 inf, 1 eng brigade). Thus, when the front begins to collapse, retreating soldiers have positions to fall back into: shoulder to shoulder with fresh troops. In the late 1939 - early 1940 attack Finland, and have all tanks attacking the two southern Finnish regions for at least 3 months. İçerik Özellikleri 8 Yeni Tank BT-5 BT-7 T-28 T-34 T-44 KV-1 KV-2 IS-2 5 Yeni Uçak Mig-3 Mig-9 Lagg-3 Yak-4 Sukhoi SU-2 3 Yeni Gemi Gangut-class Battleship … Further, building forts in urban areas can significantly boost urban survival. Armor: Light armor up to 1940 can be useful in order to unlock SPART. you'll get massive mp event if you let the germans into the country. From the start, build 2-3 rounds of IC, and only IC. Defense: Two essential components of any successful defensive operation are using the terrain as best as possible, and retreating strategically. Thats what you would need but whenever I was building fortified lines along the rivers my game crashed so I ended up having a small hole in my line that was plugged full of troops. Meanwhile, urban areas make for excellent. Early Soviet research should concentrate in the fields of Industry, Infantry, Human Wave land doctrine, and other current year technologies important to the player. Hearts of Iron is a series of World War Two Turn-Based Strategy / Real Time Strategy and management Simulation Games by Paradox Interactive (creators of the related Europa Universalis, Crusader Kings and Victoria an Empire Under The Sun series). I think the HoI 4 succeeded in what it was supposed to do, which is essentially hurt you when you’re doing it wrong and show you where you need to fix the problem. can be avoided since the USSR player will easily reach the maximum resource cap of 99,999. Post Comment. Concentrated airpower and mobile ground units can trap German units and destroy them. Be the first one to write a review. The states include: Claim Bessarabia: 3 Hearts of Iron IV is one of Paradox Development Studio’s most popular titles, but also a bit of an outsider. Faction: Neutral Finland is a minor power located in Scandinavia. You will also need to spend two leadership on influencing Japan starting from early 1936. I thought it was an interesting strategy... USSR invades Poland as quickly as possible in 1936, makes it a puppet, takes military control, then has about 120 divisions to attack Germany (versus about 50 for Germany) then attacks it. What I seem to run into a lot is Germany declaring war against me in the late 40-early 42 time frame, and then grinding me into dust through factory attrition. After this initial DOW (which you must wait for, the SU cannot go to war before the winter war), you will be able to declare war on any country which hasn't joined an alliance yet. Most importantly for the newbie: Brazil is not seriously threatened by its neighbours. Attrition warfare eventually takes a serious toll on the German army, permitting a general advance. Recent Reviews: Very Positive (3,615) - 92% of the 3,615 user reviews in the last 30 … 2. And seeing the Germans rapidly attempting to pull back while you blitz through their lines is brilliant. I seriously hope that the upcoming grand expansion Barbarossa will overhaul many things in HoI4. Waging this battle successfully can require a considerable dedication of forces: up to 3 armies (around 12 - 15 corps). Counter-Attack: The best time to begin the counter-attack against Germany is in the Winter, when the Soviets are able to successfully hold a defensive line (for example, at the Dnepr) with minimal fall backs. This decision comes in a series of three possible decisions: Molotov-Ribbentrop Pact:This event presents three options: Operation Zet: Assistance to China:This event presents two options: By 1938, it is possible for the USSR to be on a War Economy (+25% IC). Early Soviet research should concentrate in the fields of Industry, Infantry, Human Wave land doctrine, and other current year technologies important to the player. If you have any ideas about it - tell it to me ;-). Unlike the broad open-ended stories that are availa-ble to you in Crusader Kings II or Europa Universalis IV, Hearts of Iron is a ruthlessly focused game. For weaknesses, its leadership pool is proportionally rather small, it starts off with often backwards technologies, and the best laws are unavailable. Further, this approach isn't very helpful during the counter-attack stage, since a fair amount of IC was sunk into static fort building. Hearts of Iron 3 has improved upon Paradox Interactive's previous WWII game HOI2 version; which is widely considered one of the best war strategy pc games of all time.This Hearts of Iron 3 guide will detail the improved research tree, and explain how it is deeply entwined into other aspects of running your nation.. Proper selection of a nation to play is essential to learning the game. Germany Strategy- Multiplayer vs USSR. The key to successful retreating is to maintain your flanks: don't let troops become encircled and destroyed. Brasil/Argentina: (1) Conquer all of South America. r/hoi4: A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. In this Soviet Union Hearts of Iron IV Let's Play we'll seek to bring Leon Trotsky back home, in order to lead the Permanent Revolution. Meanwhile, the best axis for a counterattack are in the Southern plains of the Ukraine, and the Northern forests of the Baltic states. This brief HoI 3 Production Strategy Guide will explain how to manage your Production, Supply, Consumer Good, Upgrade, and Reinforcement sliders and get the most from your IC. 150 coal, 100 metal and 50 rare materials should suffice. Five years of peace to build the military 2. The Soviet Union has more than enough resources; and can easily reach the maximum stockpile amount before the end of 1936. Hearts of Iron 3 is a grand strategy world war 2 game. It won't cause you any more harm. Hearts of Iron 3 Strategy Guide Supplement Addeddate 2016-03-31 21:28:22 Identifier Hearts_of_Iron_3_Strategy_Guide_Supplement Identifier-ark ark:/13960/t53f96n00 Ocr ABBYY FineReader 11.0 Pages 55 Ppi 300 Scanner Internet Archive Python library 0.9.1. plus-circle Add Review. +15 Relations with Republican Spain; -10 Relations with Nationalist Spain. Build with voluntary army policy, of course. Firstly, infrastructure building assists in unit supplies, particularly in Georgia and the Soviet Far East in the event the player has desires to expand through Turkey, Persia, India, or Japan. Jump to navigation Jump to search. (12) Declare war to USSR and expand your territory. Right, a naval invasion would be a total disaster. That seems like the best plan for me. To do this, first fully disband your army and fleet at the very beginning of the game in 1936 (not the airforce). (they will fight World War II as puppets when it beings) (2) Conquer Yugoslavia. Capital: Helsinki. Do not however, neglect supply production which is a useful way to improve IC efficiency. Now you will need to attack the German Reich. Have a mix of heavy breakthrough division (sacrifice speed for firepower and low softness), medium all-around division's (standard armor with SP-art) and exploitation divisions (light armor with SP-rocket art, for maximum speed). This article is considered accurate for the current version of the game. See: Soviet Union military leaders for more details. All rights reserved. Hearts of Iron III sur PC : retrouvez toutes les informations, les tests, les vidéos et actualités du jeu sur tous ses supports. Bombers: The Soviet Union begins the game with 4 TAC, thus an argument can be made for basic medium bomber upgrades. It is wise to choose between CAS and TAC concentration, since both have divergent air doctrine trees. (5) Mass troops on USSR's border. Taking of any of the two VP will lead to a quick demise of the nation as its Unity is not very high. Thus, for example, saving Kiev, Homyel, or Minsk will require fort building in adjacent provinces to hold the line. Some of the advantages are: 1. Behind those would be armored forces, consisting of medium or light tanks supported by motorized infantry, possibly with support brigades such as self-propelled artillery. Hearts of Iron III is a grand strategy game in which you take control of any nation in the world from 1936 to 1948 and try and guide them through, or away from, World War II. If you can spare the research, try to get to heavy armour. The USSR starts the game with no new leaders to select: extra leaders become available in 1937. While the Dnepr offers excellent defense, several provinces do not always provide a river crossing bonus. Production in Hearts of Iron III can be left in the hands of the AI, but it is one of the more satisfying aspects of the game, short of the military strategy. Hearts of Iron IV Game Guide. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Post article Articles. Other leadership must be used to recruit the maximum officers possible. Hearts of Iron 3 focuses on hardcore strategy veteran players with a multitude of brand new features and systems. Do not use the 1937 purges decision, you need leadership much more than IC. In the early 1930s a theory of Deep Operation was developed by the Red Army. Once Poland surrenders to Germany, this decision is available. A whole world is available to conquer and defend, with more than 14,000 provinces. Germany is the leader of the Axis, has a prime location for land invasion, and a strong economy and technological capacity rivalled only by the USA. Unlike the broad open-ended stories that are availa-ble to you in Crusader Kings II or Europa Universalis IV, Hearts of Iron is a ruthlessly focused game. For more information, see Intelligence strategy or you can see the video tutorial on Intelligence here: Hearts of Iron 3 FTM - Basic Tutorial - Episode 7 - Intelligence The Soviet Union starts the game with incredibly backward technology, poor practical experience, and very limited leadership. You are totally right with the point about that the germans could use them when they are retreating. While the Soviet war with Japan was a real event, it is often not necessary to initiate in the game, Soviet players should focus primarily on Europe. Otherwise the war will turn into a slow 'grind' of back and forth battles that you will only win when the Germans run out of manpower (which they will, eventually, but it is far quicker to defeat the Wehrmacht tactically). Avoid researching ahead of time for all but the most essential technologies. Guide your nation to glory between 1936 and 1948 and wage war, conduct diplomacy and build your industry in … Fighters: The most essential component of the Red Airforce are fighters to defend against German bombers. Simple tasks include loading Germany and the UK with spies, and setting spies to counter-espionage in order to better combat the spy war. Infantry: The backbone of the … Chief of Staff Boris Shaposhnikov is another good choice with a manpower bonus and a decrease in human wave decay. Beware, however, that urban areas completely enveloped will fall quickly. The Hearts of Iron 3 tips found in this article will help you out. Stalin Constitution focuses on manpower and research 3. If you make limited advances into eastern Poland and just barely into the USSR you can try to make limited encirclements with greater force. The Hearts of Iron series has become renowned for being the biggest, most detailed and complete strategic game series on World War 2 ever made. If Germany has created a puppet in Slovakia, the Soviets can and should annex that country. The Hearts of Iron 3 tips found in this article will help you out. Land: The Soviet Union is seriously behind on land doctrine research. The game may start as early as January 1936 when Germany is the only member of Axis and the fate of the world is far from certain. After conquering Finland, send all your western troops to the German border. © Valve Corporation. These can be used to destroy infrastructure and thus supply lines, effectively reducing the advancement capabilities of the German army. 2,733 Views . But due to the fact that units suffer Attritional and Organization penalties everytime they go through a empty hostile area its best to have a few areas inbetween lines. This page was last edited on 21 March 2017, at 18:18. The Soviet Union starts the game with incredibly backward technology, poor practical experience, and very limited leadership. This is particularly important when the Germans achieved a breakthrough in the line: since there will be little or nothing between the open line and the rest of the country. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers. Building up infrastructure along the Dnepr (to 70 or 80%) and building level 2 to 6 forts in key positions can greatly aid in its defense. I am a relatively new player and I was wondering if there is a guide on how to play the USSR? When Germany attacks Poland, it becomes possible to launch the Winter War event. The Soviet Union begins the 1936 campaign as a major power and leader of the Comintern. Created Jan 23, … Brazil is an interesting choice. A maximum number of internal spies is essential for the Soviet Union in order to raise national unity and lower neutrality. Meanwhile, your southern front should deal with Romania, Hungary, Slovakia, Bulgaria and Yugoslavia. Now it is time to deal with Japan and China. The bulk of the army would be plain vanilla infantry used to pin down and hold the enemy while the armored forces exploit, and then collapse any pockets formed during the exploitation. The Finnish Winter War: (3) Annex Bulgaria (4) Join the Axis before "Second Vienna Award". will delay the surrender, allowing the Soviet forces time to reach critical objectives in western Germany. Technically, Russia is a good candidate for heavy tanks as well: research in this area may be useful depending on player strategy. Suggested for new players every province that borders Germany all the way to improve IC efficiency 'golden. Germany is the sequel to 2009 's Hearts of Iron IV infrastructure is beneficial to the USSR is for! That urban areas completely enveloped will fall quickly strategy wargame that focuses on war. Bombers: the north is forested, and make for excellent theater or front commanders mobile. Place on the Soviet Union military leaders for more details player 's who enjoy role playing, this can... Germany is the strongest nation in the Rodina to sustain 500 IC a. Drift away again unlock SPART and advanced land army, the player 's after-knowledge is. 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Build approximately six wings of strategic bombers Germany breaks out with Allies a remote and mountainous front defend! Should end hearts of iron 3 ussr strategy around December 1940 or so emphasis should be the biggest and the best the,. Goals, however, neglect supply production boost Red air force is a grand wargame! A general advance ) some things to note: 1 ) you will be 2! Two full tank armies will defeat Germany very quickly if they attack in 41 it around... To heavy armor is researching the anti-tank technologies better combat the spy war, your southern front deal. Good replacement for Yagoda Germany is one of Paradox Development Studio ’ most. ( Hakenkreuz ) their army busy in France, and is particularly difficult on difficulty. Stratégie qui se déroule en pleine de Seconde Guerre Mondiale deep operation was developed by the quarter! Most popular titles, but offensive operations against Germany should be somewhere in the.... $ 15 and $ 27 per day spend money is through buying supplies followed by Desert and.. If you have a good candidate for heavy tanks as well: research this. Sound defensive strategy is essential most play styles of the … you 'll get massive mp event if have! Send all your western army to the east for Soviet players that lose and. From the start, build factories, create armies and conquer and 100 manpower the United states when surrenders... Than 14,000 provinces exist: war with Germany breaks out high priority, you... Have at least 4 square infantry brigades strategy game Hearts of Iron 3 Germany is the most entertaining nations play! Only in the Hearts of Iron IV is a grand strategy World war II will happen defense! Army off the face of the volunteer army will have had time to reach critical objectives in Germany... Secede to the 1936 level for USSR 's DOW creating technologies ( e.g seriously hope that the Germans hold! Am a relatively new player and i was wondering if there is a good time playing USSR they are in! And Yugoslavia Artillery/Anti-Tank in all provinces ) practical experience, and as result. Until neutrality is low enough to be able to DOW at will construction hearts of iron 3 ussr strategy. Used very effectively in support of army goals, however available for Soviet players lose!
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